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Parameters
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Type/Value
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Description/Default
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ioption
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Determines how the conversion is performed.
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2
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2 triangles per quad, no new points.
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3
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3 tets per prism, no new points.
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4
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4 triangles per quad, 1 new point per quad.
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5
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5 tets per hex, no new points.
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6
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6 tets per hex, no new points.
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18
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18 tets per prism, 6 new points(1 + 5 faces)
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24
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24 tets per hex, 7 new points(1 + 6 faces).
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cmo_tet
|
char*32
|
Name for new tet CMO.
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cmo_hex
|
char*32
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Name of existing hex CMO.
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